In this walkthrough I explain how I used Photoshop and a Wacom Tablet to paint a character from the new videogame Bioshock for GamePro Magazine. This walkthrough gives you an overview on how to use textures in a digital painting. Enjoy!
I painted this piece over line art by Joe Ng (another artist on the UDON team) for the August 2007 issue of GamePro Magazine. This piece required extensive use of textures because of the rusty metal elements on the character’s suit. I used Photoshop 7 and a Wacom Intuos tablet. My favorite tablet is the Wacom Intuos 3 6×8. See my tutorial on choosing the right graphic tablet.
Step 1 - Line Art

This was the easiest part: I just opened the file and there it was! Great line art from my fellow UDON artist Joe Ng.
Step 2 - Flats

A fairly complicated piece like this one, requiring several different textures, calls for an extra step in the process: Flats. As explained in my previous tutorial on how paint a Wonder Woman pin up, flatting is a technique borrowed from the comic book industry. In simple terms, each area is filled with a base color (metal, belts, clothing, etc.) to serve as a basis for the following coloring steps. I usually flat using different layers, one for each element of the figure. For example, in this case, I add all the metal parts in their own layer (see the yellow-ish areas in the image above); one layer for the clothing (the grey areas) and so on.
Step 3 - Textures

Textures are what makes this piece in the end. The trick here is to add several different kinds of textures and to have them applied to only certain areas (i.e. the helmet). A simple way to achieve this is as follows:
- Create a new layer (let’s call it “my texture” for simplicity) above the layer you want to apply the texture to.
- Open a texture image and copy and paste it into the “my texture” layer.
- Set the texture layer blend mode to Overlay.
- Now you can see through and how the texture looks as applied on the layer below.
- Change the texture layer opacity as needed. I usually have it at 20% or less.
- Move the texture around to make sure you find the best fit.
- Assuming you have a flat of the area you want to apply the texture on already on its own layer, select its transparency.
- Select the texture layer.
- Add a layer mask: Layers –> Add Layer Mask –> Reveal Selection
Now the texture covers only the area that is supposed to. Using a layer mask gives you flexibility. It’s much better than simply deleting the area of the texture you don’t want to show because if you do so, you can’t go back and move the texture around later on and make adjustments.
Step 4 - Shadows

Once happy with the textures, I painted the shadows on the figures using an adjustment layer set on multiply. See my Wonder Woman tutorial for details on this technique. The shadows layer is above all other layers in this case. See a detail below:

Step 5 - Details

In this stage I refined the character, added more shadows and details. I left highlights for the next step.
Step 6 - Highlights

This is where I really had fun! I like to paint highlights at the end. It usually is the most satisfying part of the process. Usually, adding highlights and incidental light really brings my paintings to life.
For highlights, I add a new layer above all others and paint the details in, usually zoomed in at 200%. I used several rusty metal custom made brushes I created earlier and some I had to create specifically for this piece. See close-up below to see the results:

Let me know if you liked this :)














33 Comments »
By Christoph — 09 Sep 2007 @ 6:48 pm
Hello,
this picture is great, it is interesting to follow your worksteps.
How many hours you needed to colour it?
By roberto — 09 Sep 2007 @ 10:40 pm
Hello Christoph,
It took me about 3 hours for this one. I had to paint extra fast, being on a super tight deadline (as usual).
Thanks for your comment!
By Vyoma — 10 Sep 2007 @ 1:51 am
This is a great walkthrough on a digital painting process intended for publication. :)
What was the resolution (and dpi) of this image?
PS: I am posting link to this over at a digital painting forum :)
By roberto — 10 Sep 2007 @ 6:36 am
Hello Vyoma:
Thanks!! This was painted at 300 dpi. The image was about 3000×3000 pixels.
By Eli — 10 Sep 2007 @ 6:36 am
Beautiful artwork Robert!
By Christoph — 10 Sep 2007 @ 8:21 am
3 hours? Thats really fast.
By Vyoma — 10 Sep 2007 @ 12:20 pm
Hmmm. 10″ by 10″.
Roberto, thanks for the info. :)
By Ceasar — 10 Sep 2007 @ 2:20 pm
Woe this is really great painting it captures the look of the big daddies in the game down to the last detail. I wonder if you would make the brushes you use in this painting for download to try this?
By ronald — 11 Sep 2007 @ 1:39 am
..wowww, i really find this tutorial very helpful, thanks Roberto.. =)
By Derik — 11 Sep 2007 @ 6:25 am
Hi Roberto!
I was curious about the textures you used. Are they shiped with photoshop or did you create your own?
Thanks
Derik
By roberto — 13 Sep 2007 @ 9:30 pm
Eli: Thank you so much!
Christoph: Faster than usual. I wish I had more time to work on it but I had an insane deadline to meet.. and in fact, had to skip sleep that night to get this piece and others done in time. Ah.. the life of an artist…
Vyoma: Yes.. pretty big. Clients nowadays want the artwork super-sized.
Caesar: Yes, all custom brushes. I will share them on my site soon. I’d love to see what you guys come up with them.
Ronald: Awesome. I’ll do more and more :)
Derik: Some I made myself, some I took from a great texture collection from 3d total. Photoshop comes with a few textures, not much to speak of. There is a great free texture site that I would recommend: http://www.cgtextures.com/
By Kelly Johnson — 15 Sep 2007 @ 6:28 am
Roberto, it’s awesoe that you take the time to teach us this stuff when those so few in the industry that want to give up secrets. I really appreciate you doing this on a regular basis. Any chance you’ll put out a tutorial on skin tones for various ethnicities and how to draw various backgrounds using photoshop and a wacom? Thanks lotz.
By Elizagerth — 19 Sep 2007 @ 5:12 am
It’s very good, but am I the only one who noticed that that isn’t what a big daddy looks like? Looks like a regular diver to me.
By Christoph — 20 Sep 2007 @ 1:23 pm
There are two kinds of Big Daddys.
In this case this is “Rosie”.
The other one is “Mr. Bubbles”.
By Eric — 05 Oct 2007 @ 11:16 am
Amazing work, man!
Great! Please post more techniques and resources for digital artists to learn techniques and tips!
Thanks,
Eric
By Jaime — 12 Oct 2007 @ 5:25 pm
Cheers from Madrid, Spain.Thanks for sharing your techniques.Pretty useful.I must admit I’ve learned more than a couple of things reading this.
Keep up with the good work.
By Omar — 13 Oct 2007 @ 3:10 pm
Well, I liked it better in solid colors, but that NEVER changes the fact that you have one amazing talent. Not greater than mine though (I’m very primative :P…seriously)
By Andrew — 15 Oct 2007 @ 5:44 pm
Yep. I enjoyed this very much and found it inspiring.
Seeing the brushes would be interesting - to compare them to the brushwork.
Please post more tutorials.
cheers
Andrew
By Dawid Michalczyk — 22 Oct 2007 @ 7:10 am
I just discovered your blog and bookmarked it. Nice tutorial!
By Oblivion — 31 Oct 2007 @ 7:31 am
Thank you ^^
By manoj kumar — 08 Nov 2007 @ 2:35 am
it great picture
thank you for it
By soufulow — 24 Nov 2007 @ 4:11 pm
Man, your art work is just AWESOME! I wish I’ve your skills… keep up the good work.
By Rahul — 25 Dec 2007 @ 8:45 am
It’s very good feel.
By Don — 18 Jan 2008 @ 8:24 pm
I am new to digital art, and to this site. Can you suggest one book that would give a beginner good basic information on how to do this? Thanks
By emmanuel martinez — 21 Jan 2008 @ 1:51 am
Very impressive work! great work on a very informative tutorial! I would be honored to have you featured as an artist in my blog.
By roberto — 24 Jan 2008 @ 1:27 pm
Don: I would google for tutorials online and practice and practice and practice. As for any specific books.. I can’t suggest any, but I think you could find all the information you need and more by browsing forums like cgtalk.com or conceptart.org.
Emmanuel: I’d be glad to be featured on your blog :)
Thanks everybody for your comments! Keep them coming :)
By Anna — 28 Jan 2008 @ 4:58 am
You’re a very inspiring artist, sir, and just browsing through your blog has my jaw hanging open in awe.
A question, though; I’ve seen that you’ve been working with rather high resolution and a large canvas - may I ask what are the specs of the computer you’re using? When I do paintings that large my laptop slows down so much it’s annoying. Thank you!
By roberto — 28 Jan 2008 @ 11:21 pm
Anna: Thanks for such kind words :)
As far as the resolution, I work at 300 DPI.
So, let’s say, a regular page sized at 8×11 would be about 2400×3300 pixels wide. Depending on the amount of memory and processor type of your laptop, you might experience slow performance. I made sure to have 2 gigabytes of memory, to allow for enough space for Photoshop and Windows. I have a dual processor cpu, 1.6 ghz. The graphics card is nothing special.
By stoff — 10 Feb 2008 @ 6:54 pm
oh man, this is so nice, especially your highlights.
i will never get that good.
By stoff — 10 Feb 2008 @ 6:56 pm
i forgot one:
your tutorials are the sex, im really saying it!
looks pretty decent at the beginning, but the result - simply stunning!
By Torben — 14 Mar 2008 @ 3:11 pm
I can only agree with all the others here! You can really handle your Wacom and the programs. Me myself I’m still practicing as much as I can.
Keep them Tutorials coming and send your friend Joe Ng some greetings for the great linearts. ;)
Keep up the good work!
By RochiBoni — 04 Apr 2008 @ 3:38 pm
Hola Roberto, de donde eres? Buenisimo el tutorial,soy ilustradora tmb,muchas gracias.
By José — 12 Apr 2008 @ 12:52 pm
Hi,
I suppose that when some people read “digital art” they think : “the computer did it”.
They seem to forgot that a computer can’t “create”.
I really like watching fantasy art, namely admire the way that the artists can depict light on their scenes.
Not forgeting that artists working on fantasy art are often good draughtmen/women.
Kind regards,
José
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